
CourierZ Prototype
A downloadable game for Windows
Manage your inventory in high pressure situations, execute dangerous deliveries, and kit out your character and hideout, all while exploring Poland in a nuclear winter "extraction style" hellscape.
Scavenge for resources, unlock gear and new areas by gaining reputation, or team up with your friends to split the risks and the profits. Set in a brutal, atmospheric world inspired by Metro, S.T.A.L.K.E.R. and Half-Life 2, but in a What if scenario of Poland in the late 90s, where the world is very different, but in the end, not even that much.
Be careful what you bring into the Zone… you might not bring it back.
(Smart Node Attach Points)
Say goodbye to boring equipment menus.
This prototype features our fully immersive, in world inventory interaction system. S.N.A.P. replaces traditional inventories with physical, on character diegetic gear placement and management, world/hideout customization and loot placement.

How It Works:
- Management: Press 'TAB' to activate Snap Mode. Drag and drop pouches, backpacks, and holsters directly onto physical anchor points on your character model and gear.
- Dynamic Physics: Drag a container away from your body to detach it, dropping it physically into the 3D world.
- Quick-Looting: Hold 'TAB' to open all attached containers inventories where you can organise your loot.
- World Customization: Furniture, weapon racks, lights, and everything your hideout or camping spot might need, can be placed in the world as you like, without anchor points for maximum personalization.
Provided you buy them from the trader, or loot them around the world.
However, i'd like to see how you lug a sofa on your back for 12 kilometers...

You start with $650.
Reputation is everything, successful deliveries earn you Cash and Rep, unlocking better gear at higher tier traders. You'll start off with trading at Duct Tape Dimitry's, but as you climb the ranks, you'll gain access to the very very serious suppliers, like Cheeki Breeki Ballistics. Great Success!
When you’re ready, head to the mission terminal to accept jobs. Using our S.N.A.P. system, you’ll physically attach your cargo to your character. Be careful what you pack, as every item adds weight and directly impacts your movement speed.
You will also need to find a backpack before that! Otherwise your hands will be stuck with some big ass propane tank that could explode on you if you get shot, Ja pierdolę XD
In the Zone, you'll have to find the delivery spot (a white box with a red light). You’ll have to decide whether to fight or sneak past the enemies guarding the area. Once you drop off the correct cargo inside the box, It will turn progressively more green and spawn in a money case for each delivered object, until it becomes fully green indicating all objects for that address have been delivered. Grab the money case and reach an extraction point to cash out (you don't necessarily have to extract for the mission to be counted as complete, you can keep exploring and looting all you want, no time limit for that.)
Use your profits to upgrade your hideout, buy better weapons and Armor for riskier, longer runs. Keep an eye on your equipment: all gear has durability, and will fall off you when broken, or cease to shoot. Items lose health when used, or get shot, so protect your kit and weapons. In this world, nothing lasts forever, especially your poor soul of a courier.

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This is our prototype, that we share with you to gather feedback on the mechanics. Thus, it's barebones, and only intended to iterate on the ideas that we're putting down for the real development of the game. Expect bugs, soft locks and such.
In those cases, you can delete the gamesave.sav inside the game folder, to reset your progress.
If you wish to share ideas, feedback or even help and contribute the project, you're more than invited to join our public discord (link below) and destroy our sanity while spamming posts of things you think don't work, or that you'd like to see in the game
You can also, ofc, hit us up here or on Discord, for help with the prototype
See you in the next updates, biedny Kurier!!
| Updated | 5 days ago |
| Status | Prototype |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Rootworks Interactive, Giovanni Gadomski |
| Genre | Action |
| Made with | Unreal Engine |
| Tags | Atmospheric, Co-op, Exploration, Indie, Multiplayer, No AI, Post-apocalyptic, Prototype, Third-Person Shooter, Unreal Engine |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer, Server-based networked multiplayer |
| Player count | 1 - 10 |
| Links | YouTube, Discord |
| Content | No generative AI was used |
Download
Install instructions
- Download and extract then run the .exe file.
-Ensure steam is running before you launch to play with friends as this project uses the steam servers for connections.











